The question of skills checks and saves has kind of come up, so I figured I’d post what’s required for each one.
Skill check (trained) : 2d6 vs target number
Skill check (untrained) : 3d6 keep 2 lowest vs target number
Skill check (opposed) : rolls as above vs skill check of opposing character
Auto fail/success (trained) : roll of 2 auto fails/roll of 12 auto succeeds
Auto fail/success (untrained) : if 2 dice roll 1s auto fail/if all three dice roll 6s the skills auto succeeds
Save checks : if the player wishes to do something that isn’t covered by a skill, determine what characteristic the action falls under for your target number. Roll 3d6 taking the two highest rolls and to compare against the target number.
Save check auto fail/success : if all three dice roll 1s action fails/ if 2 dice roll 6s action has critical success.
Skill check (trained) : 2d6 vs target number
Skill check (untrained) : 3d6 keep 2 lowest vs target number
Skill check (opposed) : rolls as above vs skill check of opposing character
Auto fail/success (trained) : roll of 2 auto fails/roll of 12 auto succeeds
Auto fail/success (untrained) : if 2 dice roll 1s auto fail/if all three dice roll 6s the skills auto succeeds
Save checks : if the player wishes to do something that isn’t covered by a skill, determine what characteristic the action falls under for your target number. Roll 3d6 taking the two highest rolls and to compare against the target number.
Save check auto fail/success : if all three dice roll 1s action fails/ if 2 dice roll 6s action has critical success.